Configuration
The goal of this tutorial is to introduce Shaka's configuration system and the concepts on which it is built. More detail can be found in the API docs.
Shaka's Player object has a hierarchical configuration. The overall player config contains sub-configs for various parts of the system, such as manifests, streaming, and DRM.
To see the current config, you can use player.getConfiguration()
. If you run
this without setting anything first, you get the default configuration.
Player also has a configure()
method that takes it's argument(s) in one of two
forms:
- A plain, anonymous object. Any fields you leave out of the config object
will retain their existing values, and any fields you explicitly set as
undefined
will be reverted to their default value. For example:
player.configure({
streaming: {
bufferingGoal: 120
}
});
- For setting a single field, a name (full path) of the field can be provided as the first argument (a string) and value of the field as the second. For example:
player.configure('streaming.bufferingGoal', 120);
You can use the code from Basic Usage and try these examples in the JS console:
player.getConfiguration();
=> Object
abr: Object
bandwidthDowngradeTarget: 0.95
bandwidthUpgradeTarget: 0.85
defaultBandwidthEstimate: 500000
enabled: true
restrictions: Object
switchInterval: 8
abrFactory: Function
drm: Object
advanced: Object
clearKeys: Object
retryParameters: Object
backoffFactor: 2
baseDelay: 1000
fuzzFactor: 0.5
maxAttempts: 2
timeout: 0
servers: Object
manifest: Object
dash: Object
retryParameters: Object
playRangeEnd: Infinity
playRangeStart: 0
preferredAudioLanguage: ""
preferredTextLanguage: ""
restrictions: Object
streaming: Object
bufferBehind: 30
bufferingGoal: 10
durationBackoff: 1
failureCallback: Function
ignoreTextStreamFailures: false
alwaysStreamText: false
jumpLargeGaps: false
rebufferingGoal: 2
retryParameters: Object
smallGapLimit: 0.5
startAtSegmentBoundary: false
textDisplayFactory: Function
// Example configurations, all of which are arbitrary:
// set audio language preference to Canadian French:
player.configure('preferredAudioLanguage', 'fr-CA');
// NOTE: language preferences affect the next call to load()
// set text language preference to Greek and buffering goal to 2 minutes:
player.configure({
preferredTextLanguage: 'el',
streaming: {
bufferingGoal: 120
}
});
// check audio language preference, which is still Canadian French:
player.getConfiguration().preferredAudioLanguage
// check buffering goal, which is 2 minutes:
player.getConfiguration().streaming.bufferingGoal
// check rebuffering goal, which is still the default of 2 seconds:
player.getConfiguration().streaming.rebufferingGoal
// set the rebuffering goal to 15 seconds and revert buffering goal to default:
player.configure({
streaming: {
bufferingGoal: undefined,
rebufferingGoal: 15
}
});
Some of these fields have immediate effects (such as networking settings and
buffering settings) while some will not have any effect until the next call to
load()
(such as DRM settings, manifest settings, and language settings).
Detailed API Docs
For more detail on individual configuration options, please see the API docs for shakaExtern.PlayerConfiguration and shaka.Player#configure.
Continue the Tutorials
Next, check out Network and Buffering Configuration.