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- Source:
Members
height :number
The width of the rendering area in heightUnits.
Type:
- number
- Source:
heightUnits :shaka.text.CueRegion.units
The units (percentage, pixels or lines) the region height is in.
Type:
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regionAnchorX :number
The X offset to start the rendering area in percentage (0-100) of
the region width.
Type:
- number
- Source:
regionAnchorY :number
The Y offset to start the rendering area in percentage (0-100) of
the region height.
Type:
- number
- Source:
scroll :shaka.text.CueRegion.scrollMode
If scroll=UP, it means that cues in the region will be added to the bottom of
the region and will push any already displayed cues in the region up.
Otherwise (scroll=NONE) cues will stay fixed at the location
they were first painted in.
Type:
- Source:
viewportAnchorUnits :shaka.text.CueRegion.units
The units (percentage or pixels) the region viewportAnchors are in.
Type:
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viewportAnchorX :number
The X offset to start the rendering area in anchorUnits of the video width.
Type:
- number
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viewportAnchorY :number
The X offset to start the rendering area in anchorUnits of the video height.
Type:
- number
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width :number
The width of the rendering area in widthUnits.
Type:
- number
- Source:
widthUnits :shaka.text.CueRegion.units
The units (percentage or pixels) the region width is in.
Type:
- Source: